About

Welcome! I’m Warwlock, a passionate game developer with a broad range of interests and a drive to create and build. My work spans the exciting worlds of interactive entertainment, technical problem-solving, and exploring the frontiers of technology.

The beginning of my journey emerged from my fascination towards understanding functionality and subsequently directed me towards game development. I love the challenge of bringing immersive experiences to life, from crafting compelling narratives and designing engaging gameplay mechanics to optimizing performance and polishing the final product. There are my game jam projects available on itch.io among other platforms like on Youtube.

My interest extends into electronic systems as well as physical components of embedded systems beyond my work in games development. Working with Arduino and ESP8266 and delving into other electronic projects allows me to bridge the gap between code and physical interaction.

Visuals are a key part of my work, leading me to investigate techniques for 3D modeling as well as digital rendering methods. Whether it’s creating assets for games or visualizing technical concepts, the creation of digital models followed by their texturing and lighting process provides me enjoyment because it enables me to develop virtual objects from scratch.

My method involves initial need assessments to build special tools which enhance operational processes. I created multiple tools that help Blender and Unity users work better together as well as strengthen post-processing functions and add flexible node-based structures to game development platforms. These tools demonstrate my dedication to operational excellence which enables better creative possibilities.

Learning new technologies in combination with problem-solving and team collaboration motivates me the most. This portfolio is a showcase of my diverse skills and my ongoing passion for building innovative projects.